David Greenfield, EdD is a multi-talented and experienced global educator, artist, technologist and innovator. Dr. Greenfield, completed his doctoral dissertation on ways that graphic literature and comix can be used in classrooms around the world to teach a range of topics including social justice, community and culture, and language learning all using available technologies.His thesis, Beyond superheroes and talking animals: teaching social justice with graphic novels is located at ProQuest Open Access.
He has been at the forefront in the investigation and application of digital technology in education and learning for over 20 years. Although experienced in the corporate, academic and museum sectors, he is particularly interested in exploring ways that accessible digital technologies can be used to promote storytelling in global learning environments, cultural exchanges and arts education. He has developed virtual exhibitions at museums, worked as an educational technologist in academia, and has consulted on educational technology issues at museums, schools and businesses.
Since 1990, he has been developing and investigating the uses of digital media in multiple learning environments such as academia, museums, K-12 education and for profit institutions. Influenced by a range of thinkers and educators from different disciplines, Dr. Greenfield advocates and promotes the use of narrative and storytelling and digital technology in enhancing learning environments and developing communities of learners. Dr, Greenfield is also an advocate of the use of technology in creating innovative partnerships between different kinds of institutions and disciplines. His professional, academic and artistic work is strongly influenced by the work of Lev Vygotsky, Jerome Bruner, John Dewey, Jane McGonigal, Elliot Eisner, Seymour Papert, Sherry Terkle, Janet Murray, Yong Zhao and Lave & Wenger, among others. Other creative influences in my thought process include Ray and Charles Eames, Max Depree, Oliver Sacks, Ben Shahn, Wassily Kandinsky, and Jackson Pollack.
Other areas of his research include: the importance of formal arts education and transforming STEM initiatives (Science Technology, Engineering, Math) into STEAM (adding Arts into the mix); integrating emerging, accessible digital technologies to create communities of practice and communities of learners: and identifying the critical factors used to build trans-disciplinary, multi-institutional collaborations
Recent blog posts
Comix are fun, but wait, there is more....
Los Angeles Comic-Com 2021: the search for fun and the art of Miné Okubo
A Case Study About Creating Graphic Novels in the Classroom
Dispatches from the Hunker Bunker #3: Sox, comix & education
Dispatches from the Hunker Bunker #2: Interesting and fun websites for the quarantined
Dispatches from the hunker bunker #1- Empty Shelves and Graphic Medicine in comics
There and here: Diaspora communities in graphic literature and comix, Part II
There and here: Diaspora communities in graphic literature and comix, Part 1
Surreal, mythical, and tragic
Comics, comix, graphic novels or graphic literature?
Comix, kids, trauma, and war
Webinars: History of sequential graphic storytelling; Conventions, styles and2021
practical uses of comix. K20 Educators
Host , digital salons for creative professionals from multiple2021
disciplines, Museum Studies at Harvard University Extension School.
Host and participant in global webinars about identifying and integrating2021-current available technology in underserved communities for teachers in Europe,
Russia, Africa, East and South Asia.
Guest speaker, Machou Salon for the Arts, Jerusalem Israel
Hosted by Michal Greenfield, BFA
Cultures and communities in California
Guest teacher, Aban school 3, Krasnoyarsk, Siberia
Hosted by Larisa Tarasevich, Kidlink Project - The global classroom project
Thinking in Technology
Invited speaker, International Education Webinar
Hosted by Lusine Jhangiryan, Moscow, Russia, Kidlink Project - The global classroom project
Keynote, Overview of 21st Century Skills
21st Century Digiskills International Webinar
Hosted by Uche Okpala Emmanuel, ICT Analyst at Federal Ministry of Education, Nigeria
Diaspora communities in graphic literature and comics
Drawing Diversity Symposium, UCSB, Presenter
Digital Media Educators Conference, Presenter- Beyond super heroes and talking animals: teaching social justice with graphic literature.
Doctor of Education in Learning Technologies from Pepperdine University for his dissertation: Beyond super heroes and talking animals: social justice in graphic novels in education